ETHEREAL

ETHEREAL

We need to reactivate our bodies after the digital revolution. A metaverse that we take sitting down lacks richness and robs our health.

The cure for endorphin deficit disorder: the experience is virtual, the fitness is reality.



platform

Active interaction with the virtual world. Like something from a dream, but this dream gives you health.

Behind the scenes, state-of-the-art digital twins based on a multibody dynamics physical engine with real-time capability


  • width : 57"

  • Height : 95"

  • depth : 95"

interaction

You’re in the driver’s seat, as it should be.

The integrated touch screen invites you to interact. Change the workout, the resistance, the location, your avatar, the experience. Invite friends. All from your personal account.


Full range of motion

full force

real-world physics

content

Rich, imaginative, immersive content transforms routine activity into repeatable experience. Between generative AI worlds, rigged avatars, and unlimited Mechs, your experience never grows repetitive. And that’s what makes it all work.

1) AVATARS. Be who you want to be. Your avatar captures your motion accurately, in real time. Nobody needs to know who’s driving it.

2) MECHs. As a fitness device, the Speeder is controlled by presses and rows, and balance. As recreation, it’s a regular Speeder. Only the force feedback level sets the difference.

3) WORLDS. The immersive world is an amazing and infinite place. It may be AI generated, 3D scanned, or modeled. Your choice - wherever you want to go to escape for a while.


you choose what you do,

where you do it,

and who you’re with.

features

The platform reads you optically, and optimizes your experience, based on body geometry, age and strength. This makes for more natural and safer motion, whether for fitness or just for fun.

1) Motion Capture. The platform reads your precise motion, constantly monitoring and refining for the perfect workout.

2) Self-adjusting. Humans have different sizes. So the motion paths and start/stop points adjust precisely to the individual’s proportions, automatically.

3) Networked machines. Activities are more fun with friends, regardless of physical location. A multiplayer experience turns a day of paddleboarding in Venice into a memory.


Select force,

muscle groups,

activities,

& virtual location

fitness market

60% new members quit after 6 months.

#1 reason for quitting : boredom.

Solve for monotony, and you solve the gym’s sine-wave revenue model. And more members grow healthier, and invite friends & family.

Ethereal offers optimized fitness experiences, driven by user choices, as richly engaging as you want. Boredome isn’t an option.

Fitness works best when you consistently come back for more.

  • 100,000 gyms - USA

  • tam : $30B

  • Sam : $6.4B

  • 140,000 gyms - europe

  • 8.7% cagr / 5 years

entertainment market

Entertainment centers suffer from ‘been there, done that, no need to go again.’

Equipment that offers exciting, fresh, social, new experiences, draws people back, along with friends.


  • $3b industry

  • $30.3B by 2028

  • 34.4% cagr / 7 years

visit

Come visit us at our waterfront studio in Sausalito, just North of San Francisco. Plan for lunch at Le Garage, and a walk along the waterfront.

Contact : scott@ethereal-matter.com

80 Liberty Ship Way #22, Sausalito, CA 94965

contact us

We’re eager to meet partners and co-consipirators. Please reach out!